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Research Final Showcase
Development Update this week Showcase Created a slide deck for the concept of Visualization and Gamification of 4D world [Link] [Project...
Floney Yang
Dec 19, 2020
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Raymarch Shader Update
Development Updates this week Engineering 1. Implemented Transparency to Raymarch Shader I added a transparency setting into the current...
Floney Yang
Dec 2, 2020
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Procedural Generation Algorithm
Overview I created a procedural generation algorithm for generating a world with terrain, skybox, foreground/background/upground objects....
Floney Yang
Nov 22, 2020
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Second Level Dev Update
Development Updates this week Engineering 1. Developed gravity detection for the raymarch collider In my previous raymarch collider...
Floney Yang
Nov 18, 2020
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